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Meet Henry Sanderson, software engineer at Global Graphics Software. Henry joined us in 2019 on our graduate scheme.
What is your background?
My programming journey started at A-level where I first took an interest in the subject, never having had a formal opportunity to study it before. I followed the path all the way through to graduating with a first-class degree in Computer Games from the University of Essex.
What was the graduate scheme selection day like?
The day was built around a specific task, which was both fun and challenging. There were some surprises, but they were integral to the experience so they could see how we’d react, which was interesting to say the least. For example, we were working in groups, but we weren’t given much in the way of source control, to see how we’d cope merging our work together at the end. It was a cool way to introduce some chaos.
Tell us a bit about your Global Graphics Graduate Program experience
The scheme is separated into three sections where each is spent in a different discipline of QA, Support, and Development, each lasting about four months. There’s also an initial period where you’re taught the basics and get to integrate with the company for a bit. You learn quite a few tricks that’ll be useful too, one of which being how to use ReSharper to speed up your overall pace of working. I initially thought I’d only be interested in development, but I was enlightened to the other two disciplines in a way that I enjoyed. I was involved in meaningful projects the whole way, so there’s no feeling of apathy since everything you do is useful to the company.
For QA, we were tasked to investigate a new way of implementing UI testing that would be competitive to the current choice, and the result of that was a successful integration of a new UI testing library that was significantly cheaper and didn’t require juggling licenses between PCs.
What has been your experience since graduating the program?
I graduated the program feeling pretty good about my progress made during my time here. I entered this company with very little C++ knowledge and below-average C# knowledge, and on graduation I felt that I was a lot more competent at both, as well as skills beyond just knowing languages: using source control, exploring the parts of IDEs that I took for granted while studying at university and using programs that I’d never even heard of before joining. I’ve definitely grown as a person too. I’m now a developer on the Direct™ product team, which has been a rigorous trial by fire by diving head-first into a C++ codebase. I am certainly happy with where I am in the company now and want to continue to develop myself as a member of the team.
How would you describe the support you received from your mentorship team?
The support I received was instrumental in my development here. It was hugely effective, with just the right amount of assistance given so that it neither felt like handholding nor isolating.
What’s the best thing about working at Global Graphics Software?
The flexibility is amazing. The workday isn’t a fixed block of time, it’s whatever you want it to be (within reason). The ethos is basically “as long as the work gets done, and you turn up to meetings, work however long you want”, which is a boon to someone like me who has trouble getting out of bed promptly.
What is the environment like?
The office in Cambourne has a roomy atmosphere with lots of natural light, with a well-stocked kitchen to handle our metabolic needs. There’s also a huge expanse of green space outside the office too, which is perfect for going for mind-clearing walks.
What is the most exciting thing about your work?
I’m in it for the knowledge gained, since in under two years I feel like my skills have increased greatly. Every task I pick up offers the chance to enrich my understanding somewhere.
How have you found working remotely?
Before the pandemic, I very rarely worked from home, but now having done it consecutively every day since early March, I’m very much used to it and don’t think I could return to normal. The company has really embraced working from home and have implemented the systems required to make it work well, to the point that I don’t really feel disadvantaged from the situation imposed on me.
Have you taken part in any of the social events?
I’m a fan of the board game nights that were picking up steam shortly before lockdown, as well as the Shed meetups.
What advice would you give this year’s graduates?
As long as you have the enthusiasm to learn and grow, and can go with the flow, there’s nothing to really worry about. ‘Don’t suffer in silence’ is the mantra to grow here. Ask questions when you get stuck or if you need something explained.
If you’re interested in joining the Global Graphics Software Graduate Program visit our web page to find out more: